![]() ĭuring the early parts of development, Martin had trouble getting going on the project, citing the patience and help of the main production team in finding a suitable style and pace for the music. During their time on the project, Martin and Miratsu never met, although Martin stated that having a native Japanese composer with a different style to his broadened the soundtrack's variety. Martin was originally intended to composer all the game's music himself, but the game's 4 CD length made this impractical, so Miratsu was brought on board by the Japanese staff. The Legend of Dragoon was Martin's first work for a video game, having been brought on board due to Sony wanting a different style to other RPGs at the time. Recording was split between the Tokyo-based SEDIC and the Sound On Sound studio in New York. The synthesizer operator was Tetsuo Yamazaki. The soundtrack also featured contributions from guitarist Chuei Yoshikawa, bass work by Jonathan Maron, percussion from Ray Grappone, and saxophone by Jay Rodriguez. Martin was both the soundtrack programmer and pianist. Martin was an American-born composer with a resume including Japanese television series Rasen for TV Asahi, while Miratsu had worked on the music of Jumping Flash! and its sequel in addition to forming one half of the duo Twin Amadeus. The music of The Legend of Dragoon was co-composed by Dennis Martin and Takeo Miratsu. ![]()
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